Use this skill when building JavaScript clients (browser, Node.js, or Bun) that connect to Rivet Actors with `rivetkit/client`. 1. Install the client (latest: 2.0.42) ```
rivetkit/client.npm install rivetkit@2.0.42createClient() and call actor actions.import { createClient } from "rivetkit/client"; import type { registry } from "./registry"; const client = createClient<typeof registry>({ endpoint: "https://my-namespace:pk_...@api.rivet.dev", }); const counter = client.counter.getOrCreate(["my-counter"]); const count = await counter.increment(1);
import { actor, setup } from "rivetkit"; export const counter = actor({ state: { count: 0 }, actions: { increment: (c, x: number) => { c.state.count += x; return c.state.count; }, }, }); export const registry = setup({ use: { counter }, }); `## Stateless vs Stateful` import { createClient } from "rivetkit/client"; const client = createClient(); const handle = client.counter.getOrCreate(["my-counter"]); // Stateless: each call is independent await handle.increment(1); // Stateful: keep a connection open for realtime events const conn = handle.connect(); conn.on("count", (value: number) => console.log(value)); await conn.increment(1); `## Getting Actors` import { createClient } from "rivetkit/client"; const client = createClient(); const room = client.chatRoom.getOrCreate(["room-42"]); const existing = client.chatRoom.get(["room-42"]); const created = await client.game.create(["game-1"], { input: { mode: "ranked" }, }); const byId = client.chatRoom.getForId("actor-id"); const resolvedId = await room.resolve(); `## Connection Parameters` import { createClient } from "rivetkit/client"; const client = createClient(); const chat = client.chatRoom.getOrCreate(["general"], { params: { authToken: "jwt-token-here" }, }); const conn = chat.connect(); `## Subscribing to Events` import { createClient } from "rivetkit/client"; const client = createClient(); const conn = client.chatRoom.getOrCreate(["general"]).connect(); conn.on("message", (msg: string) => console.log(msg)); conn.once("gameOver", () => console.log("done")); `## Connection Lifecycle` import { createClient } from "rivetkit/client"; const client = createClient(); const conn = client.chatRoom.getOrCreate(["general"]).connect(); conn.onOpen(() => console.log("connected")); conn.onClose(() => console.log("disconnected")); conn.onError((err) => console.error("error:", err)); conn.onStatusChange((status) => console.log("status:", status)); await conn.dispose();
onRequest or onWebSocket, call them directly:import { createClient } from "rivetkit/client"; const client = createClient(); const handle = client.chatRoom.getOrCreate(["general"]); const response = await handle.fetch("history"); const history = await response.json(); const ws = await handle.websocket("stream"); ws.addEventListener("message", (event) => { console.log("message:", event.data); }); ws.send("hello"); `## Calling from Backend` import { Hono } from "hono"; import { createClient } from "rivetkit/client"; const app = new Hono(); const client = createClient(); app.post("/increment/:name", async (c) => { const counterHandle = client.counter.getOrCreate([c.req.param("name")]); const newCount = await counterHandle.increment(1); return c.json({ count: newCount }); }); `## Error Handling` import { ActorError } from "rivetkit/client"; import { createClient } from "rivetkit/client"; const client = createClient(); try { await client.user.getOrCreate(["user-123"]).updateUsername("ab"); } catch (error) { if (error instanceof ActorError) { console.log(error.code, error.metadata); } }
import { createClient } from "rivetkit/client"; import type { registry } from "./registry"; const client = createClient<typeof registry>(); // Compound key: [org, room] client.chatRoom.getOrCreate(["org-acme", "general"]);
import { actor, setup } from "rivetkit"; export const chatRoom = actor({ state: { messages: [] as string[] }, actions: { getRoomInfo: (c) => ({ org: c.key[0], room: c.key[1] }), }, }); export const registry = setup({ use: { chatRoom }, });
"org:${userId}" when userId contains user data. Use arrays instead to prevent key injection attacks.createClient() automatically reads:RIVET_ENDPOINT (endpoint)RIVET_NAMESPACERIVET_TOKENRIVET_RUNNERwindow.location.origin + "/api/rivet" in the browser or http://127.0.0.1:6420 on the server when unset.https://namespace:token@api.rivet.devRIVET_NAMESPACE and RIVET_TOKEN separately. For serverless deployments, use your app's /api/rivet URL. See Endpoints for details.npx skills add rivet-dev/skillsrivetkit skill for backend guidance.